

Has this issue been identified and is it being worked on? It’s made the head tracker effectively unusable without having to close the tracking app every twenty or so minutes. I presume there is some real or perceived issue with using the Windows Bluetooth connection service that Waves is working around by implementing its own, using extremely aggressive polling that at least on some Bluetooth chipsets is so (CPU) expensive it becomes a DOS attack. Being connected to or not connected to a head tracker makes no difference. (This means I can’t use my Bluetooth mouse.) Turning ‘automatic connect’ on or off doesn’t make a difference. The only way of stopping the resource usage, outside of closing the tracking app, is to turn off Bluetooth, presumably so that all the requests fail in a non-resource-hungry way to fall back on camera tracking alone. It appears to be in the identification routine for trackers, which cannot be switched off in the app. It makes no difference whether the camera is turned on or off. It does this whether the tracker, camera, or both are being used for tracking. It does so somewhat gradually over time, but ending up at 60+% before crashing the PC through overheating. With the tracker app running, it indirectly makes increasing memory and CPU usage indirectly, through the of the Device Association Service ('Service Host: Device Association Service). This is happening on both Windows 10 and Windows 11 on two different computers, under both Reaper and Audirvana VST hosts. I’m observing a resource leak related to the head tracker app in Waves NX. This includes the acoustic response of Chris’s NS10-modeled CLA-10 nearfield monitors, coupled with his subwoofer system his custom-built Ocean Way farfield speakers, modified to his specs and even the boombox model he relies on to check how his mixes will translate to small-speaker devices.I was hoping the head tracker would reduce my CPU use under NX, but it’s not. This is the room he has trusted to deliver mixes for Bruce Springsteen, Green Day, Muse and countless top artists.Ĭhris’s complete monitoring setup is now available over any headphones via CLA Nx. The CLA Nx plugin combines Waves Nx spatial audio technology with precise measurements of Mix LA, to model the acoustic response of Chris’s mix room inside any set of headphones.īuilt by premier studio designer Vincent Van Hoff, Mix LA has been Chris Lord-Alge’s studio since 2008. Waves CLA Nx brings Grammy-winning mixer Chris Lord-Alge's famed Mix LA studio control room to any pair of headphones – so you can monitor reliably on headphones and make better mixing decisions anywhere, anytime.Īfter faithfully modeling Chris’s console and classic hardware gear in previous plugins, Waves and CLA have finally teamed up to replicate Chris’s room acoustics and monitoring system.



Digital Adapters & Miscellaneous Cables.
